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ritaheed
18-10-2011, 08:28 PM
Anyone use it?

Been learning it the past month - interesting stuff

Well good tutorial site by this boy if anyone is interested

Peter Batchelor -- Software (Max/MSP): Max Tutorials (http://www.peterbatchelor.com/maxTuts.html)

Anyone built anything in Max/MSP??

qUE
19-10-2011, 01:12 AM
Anyone use it?

Been learning it the past month - interesting stuff

Well good tutorial site by this boy if anyone is interested

Peter Batchelor -- Software (Max/MSP): Max Tutorials (http://www.peterbatchelor.com/maxTuts.html)

Anyone built anything in Max/MSP??

the Jungulator was made in Max afaik, did a gig or two at the same nights as Matt but heard nothing in the past few years. He had some technical issues with Max's performance and various other limitations iirc. Still, what he'd done with it was a good achievement.

IMHO it's a nice way to get people interested in making software, although the real deal is far more involved than GUI based "connect the code", so that'd be the big plunge.

ritaheed
19-10-2011, 12:33 PM
IMHO it's a nice way to get people interested in making software, although the real deal is far more involved than GUI based "connect the code", so that'd be the big plunge.

So what your saying is that the big software plugins/effects developers use different software which is alot more complicated than max??

qUE
03-11-2011, 02:50 PM
So what your saying is that the big software plugins/effects developers use different software which is alot more complicated than max??

Soz, I wasn't notified of your reply.

Yes, NI, Propellerheads, etc. all use C++. It's not for beginners, but if you're willing to put in the time to learn it, it's worth it.

I've also seen some decent stuff done with VB to, which I wouldn't have expected but it proves that as long as it's a compiled computer language you can get reasonable results. See buzzmachines for that.

Truth is nowerdays even with C++, developing audio applications is much easier than back in the 90s when we had to develop our own audio DSP routines. The audio functions are pretty much made for you so you just piece them together much like in Max/MSP, just it's not graphical and definitely not limited in anyway.

qUE

ritaheed
04-11-2011, 11:18 AM
Yeah ive came across that C++

Il stick with max the now and see what I come up with, replicating a mini moog the now so see how that goes.... wanna make some interesting effects though - thats what id really like to do!

The max/msp book by these 2 Italian boys is superb - great teaching book!

qUE
04-11-2011, 02:21 PM
Well, Mini Moog shouldn't be too much of a problem since it's pretty simple at only 3 VCOs (which are sine oscillators in layman's terms)

You then just mix those down and pipe that through a chain of (I assume) resonance filters and envelopes (which just manipulate the amplitude/volume and filters).

You can do the same in Buzzmachines or Reaktor. Reaktor being actually the most wasteful of processing, like anything NI made post Pro-53 and early FM7.

There's also a few modular synthesis packages which were destined for old school Windows which I tried, they're generally quite efficient. Of course I dunno how they play on modern Windows, I still use 98SE for Windows audio editing etc.

If you're interested there's a website with quite a few algorithms for simple and complex stuff;
http://www.musicdsp.org/archive.php



qUE

ritaheed
05-11-2011, 01:15 AM
Minimoog schematic

Unsure of schematics - quite hard for me to work out the routing of stuff.

But im giving it a bash anyways - dunno if it will sound like an original moog though


http://img847.imageshack.us/img847/985/minimoogschematic.jpg (http://imageshack.us/photo/my-images/847/minimoogschematic.jpg/)

Uploaded with ImageShack.us (http://imageshack.us)

ritaheed
05-11-2011, 01:18 AM
If you're interested there's a website with quite a few algorithms for simple and complex stuff;
http://www.musicdsp.org/archive.php



qUE

Yeah nice one man, will defo have a bash

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