After hearing Baz's 'serrato pitch n time' TDM plugin the other day im feeling thoroughly dissatisfied with the abilities of my system to peeform decent pitch shifts..

basically my options are:

cubase audio channel pitch shifting (no good cos i want to automatee pitch curves)

sonic foundry pitch shift (sounds like shit)

waves pitch shift (doesnt go deep enough, very hungry, and doesnt sound smooth when automated..)

surely there must be more options within the vst/directx realms.. anybody know anything?