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  1. #1
    Junior Freak
    Join Date
    Nov 2003
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    Portsmouth
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    310

    Default Side chaining the kick on Reason, how is it done???

    i have been hearing all about getting the kick to control compression on the bass or other sounds so it can cut through more and give that pumping effect. But does anyone know how to do this on reason? i cant seem to figure it out.

    Any help much appreciated

    cheers

  2. #2
    BOA Newbie
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    Jan 2003
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    portsmouth
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    Default

    Reason 2.5 does not have a sidechain on the compressor. You can't easily do what you're asking.

    On the other hand, Reason 2.5 does have a vocoder with 16 CV outputs for the 16 frequency bands. Theoretically if you merge these 16 CV outputs together (using five Spider CV's), you obtain a CV which corresponds to the overall volume of the input. If you invert that CV (again using a Spider CV), then merge it with a constant high CV (say, from a Matrix curve with one step), you get a CV which is high when there's no signal, and low when there is signal. Connect that CV to the "Level CV In" of a mixer, and you get a channel that is attenuated when the input to the vocoder is loud. So if you were to connect your bass to the mixer channel, and your bass drum to the vocoder, when the drum hits, the bass will be automatically reduced in volume. This might work well for you.
    dickhead

  3. #3
    BOA Lifetime Member
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    Dec 2002
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    1982
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    5,256

    Default

    Quote Originally Posted by idontlikeitinthathole
    Reason 2.5 does not have a sidechain on the compressor. You can't easily do what you're asking.

    On the other hand, Reason 2.5 does have a vocoder with 16 CV outputs for the 16 frequency bands. Theoretically if you merge these 16 CV outputs together (using five Spider CV's), you obtain a CV which corresponds to the overall volume of the input. If you invert that CV (again using a Spider CV), then merge it with a constant high CV (say, from a Matrix curve with one step), you get a CV which is high when there's no signal, and low when there is signal. Connect that CV to the "Level CV In" of a mixer, and you get a channel that is attenuated when the input to the vocoder is loud. So if you were to connect your bass to the mixer channel, and your bass drum to the vocoder, when the drum hits, the bass will be automatically reduced in volume. This might work well for you.
    Quality

  4. #4
    Junior Freak
    Join Date
    Nov 2003
    Location
    Portsmouth
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    310

    Default

    Thank you so much, Thats just the ticket. Im off to try it out.

    Cheers mate, I knew there must be a way. :lol:

  5. #5
    Administrator
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    Default

    that's brilliant!

  6. #6
    Junior Freak
    Join Date
    May 2004
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    218

    Default

    Fark someone thought long and hard on that one! RESPECT! :clap: :clap: :clap: :clap: :clap:
    You were once a helpless infant that used to piss and shit on itself, as was I. We\'re all the same. Respect yourself.

  7. #7
    Junior Freak
    Join Date
    May 2004
    Posts
    218

    Default

    After playing around with this, and consulting the Vocoder instructions, this can be even simpler:

    Set the Vocoder to 4 band mode - Now you only need to merge the 1st 4 CV outputs, using 1 Spider CV unit (instead of all 16 using 5 of them!)

    Plus you can use that same Spider to invert the signal, meaning you only need to use 2 Spiders in total to make this work, instead of 7.

    It really works!
    You were once a helpless infant that used to piss and shit on itself, as was I. We\'re all the same. Respect yourself.

 

 

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