nice to hear somethin from you again mate :)
the end section of this sequence is pretty nice mate, the elements are there they just need to be refined and given life.
its quite a dry track at the moment and lacking some definition, you need to compress that kick so your grabbing hold of the first few milliseconds and making it punchthrough (try an attack of between 1-5ms and a release of 10-25ms) also eqing it will help, a bit of a mid boost to give it more definition.
i quite like the bass line you have going, nice and subtle and rounded, again a touch of controlled compression will help it to pulsate, you want the compressor to work a little later for the bass line, try an attack of 40-60 and a release somewere around the 10+ ms mark) i find ratio of around 10:1 good at about -15db, its a good starting point to work from anyway :)
i think your track would benefit from thicker percussion, keep the hats u have down at the moment but eq them so they are a little crisper then add some contrasting hats with a longer hit over in another pattern perhaps, so thay are occupying some of the higher mids aswell,try to fill out the frequencies as much as possible.
think of it as layers infront of you, when you listen to a released track on some good speakers/monitors you can make out were each element is sittingin the space infront of you, switch backand two between your track and a release track and compair how everything is sitting/sounding and interacting together.
the track is very centered so try spreading it out a little, pan percussion instruments out and have a mess about with the stereo image of each section, i use waves stereo imager to place certain elements as well as eq to move things back and forwards in the mix, you can get good control of sounds with differnt types of reverb too so have a play and keep compairing youre results to professional material.
i think this could be a cool track mate, you have your main parts down i just think you need to go in and expand on it and try some things out :)