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  1. #1
    Junior Freak
    Join Date
    Feb 2004
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    241

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    pfilter is a variable state filter, triggered between 2 adjustable cut-off values by a tempo-sync'd probability-based step sequencer.

    Choose from 8 to 16 steps per bar (measure) and the probability of triggering the cut-off (from 0% to 100%) for each step. As the track plays, the filter will loop through the steps and randomly trigger the cut-off depending on the probability assigned to each step.

    You choose a lower and an upper cut-off value, the lower value is the default (unless the invert button is pressed) and the upper value is triggered according to the step sequencer

    http://www.delamancha.co.uk/pfilter.htm
    http://www.delamancha.co.uk/plugins/pfilter.zip

  2. #2
    Junior Freak
    Join Date
    Feb 2004
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    241

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    KXOMNI-600-U3 :

    It's a hybrid synthe, a little mix of a KORG 800DV, of a CASIO CZ, of a YAMAHA CS, of Synthedit, to make monophonic synthe sounds rich in harmonics.
    The stereo structure of this plugin is its strong point, the musician has one brain but he has two ears…

    Synthesis:
    Each Layer (the plugin is stereo) is composed of two oscillators: a "Phase Distortion Oscillator" (Pdo) and an "Oscillator" (Osc), the oscillator signal is filtered by a "Multimode Filter", a "Distortion" and a "Feedback". All the modulations are controlled by an envelope generator, the velocity and the keyboard. Then the sound (4 oscillators+2 filters...) is filtered by a stereo VCF (undoubtedly one of the most complete vcf avaliable in freeware) and a VCA. All the modulations of the oscillators can be modulated by a double LFO.

    Info:
    http://kx77free.free.fr/Kxomni-english.html
    Download:
    http://kx77free.free.fr/data/KXomni600-U3.zip

  3. #3
    Junior Freak
    Join Date
    Feb 2004
    Posts
    241

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    VSTi version of the Waterproof Soundlab:

    "i made this little VSTi using synthedit. the AR generator is not ready yet: the different trigger/ gate modes are not impemented. i don't know how to do it for now..."

    http://www.modular.fonik.de/soundlab/soundlab.zip
    More Info:
    http://www.modular.fonik.de/Page2.html#Image12

  4. #4
    Junior Freak
    Join Date
    Feb 2004
    Posts
    241

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    gator is a tempo-sync'd probability-based gate, triggering between 2 adjustable volume values

    Choose from 8 to 16 steps per bar (measure) and the probability of triggering the gate (from 0% to 100%) for each step. As the track plays, the gate will loop through the steps and randomly trigger depending on the probability assigned to each step.

    You choose a lower and an upper volume value, the lower value is the default (unless the invert button is pressed) and the upper value is triggered according to the step sequencer

    http://www.delamancha.co.uk/gator.htm
    http://www.delamancha.co.uk/plugins/gator.zip

  5. #5
    Junior Freak
    Join Date
    Feb 2004
    Posts
    241

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    Wavemorph was created from the combination of several ideas I was testing.
    The first was user definable wave-shaping. I've seen many waveshapers based on polynomials and math functions for generating specific distortions, but this is a solution for those who want to draw in the way a waveform will actually be mangled. The x axis represents the incoming signal, and the y axis shows what values will come out.
    The second concept was the emulation of old, nonlinear digital conversion. There are many bit-crushers and sample-reducers people use to add a nice layer of digital trash to a signal, but this takes bit-crushing a step further by adding in a controllable amount of nonlinearity. Additionally, bit depth can be altered for differing sample values. The lowest values of a signal can have 12 bit accuracy, while the highest values might only have a bit depth of 4.
    The final idea, and my personal favorite, is dynamic morphing between wavetables. Not only can you make two separate wavetables and morph between them with the drag of a slider, you can assign the morphing to the signal's amplitude with attack and release characteristics! By dynamic morphing between tables, you can create distortion that actually changes based on the input level. You can even use it as a compressor that changes characteristics dynamically!

    NOTE: Requires Pluggo Runtime

    http://web.ics.purdue.edu/~afaulsti/...wavemorph.html
    http://web.ics.purdue.edu/~afaulsti/...vemorphV05.dll

  6. #6
    Junior Freak
    Join Date
    Feb 2004
    Posts
    241

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    ActiveQ is a real-time evolving equalizer. It loads as a simple flat line spanning the window. Click anywhere in the window to create a ripple that spreads along the line, reflecting from the sides. Use the control and shift keys to move the anchor points on either side and send tidal waves through the line. Despite all the complex physics, what you see in the window is the actual spectral processing applied to any input signals. The audio engine updates just as quickly as the animation, so what you see is what is being done to the audio signal in real time.

    NOTE: Requires Pluggo Runtime

    http://web.ics.purdue.edu/~afaulsti/...s/activeq.html
    http://web.ics.purdue.edu/~afaulsti/...activeqV02.dll

  7. #7
    Junior Freak
    Join Date
    Feb 2004
    Posts
    241

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    SmallQoo 1.01
    2007/01/16

    8voice poly Compact Synth

    * 8Voice Poly
    * Compact but friendly UI. with popup slider
    * AntiAliased OSC
    * AD Enveloped, Tempo Syncable LFO
    * Delay/Chorus Effect
    * Low CPU load (*** but Needed SSE CPU ***)

    http://www.g200kg.com/archives/software_smallqoo_e.html
    http://www.g200kg.com/software/smallqoo101a.zip

 

 

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