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  1. #1
    Junior Freak
    Join Date
    Oct 2003
    Posts
    418

    Default evolving pads & ambient textures

    like the ones you hear twisting & floating around in the back of brum style tracks. how do you get such textural detail into the? layering? twisting lots of nobs & hoping for the best? any hints would be appreciated, cos i'm proper stuck on the matter...

  2. #2
    Supreme Freak
    Join Date
    Feb 2003
    Location
    London
    Posts
    621

    Default

    Try Atmosphere if you want to cheat :)

  3. #3
    BOA Lifetime Member
    Join Date
    Aug 2004
    Location
    Münster, Germany
    Posts
    2,753

    Default

    man, i wish i had atmosphere :!:

    i'd advise you to pm messanger, coz he's feckin ace at stuff like that
    :clap: :clap:

    he once told me he uses stuff he records from scifi internet radio or something.

    other than that i have posted at least two plugins aimed at that purpose in my Free VST Thread (one is called Texture, the other SUN RA).

    yould have a look at reaktor and crystal vsti as well, i suppose.

    this plug is rather different as well:

    audiobulb SOPHIA: version 1.1



    http://www.audiobulb.com/

    http://www.audiobulb.co.uk/create/sophia/Sophia1_1.zip

  4. #4
    Junior Freak
    Join Date
    Jan 2003
    Location
    Holland
    Posts
    328

    Default

    Try the trick with vocals or singing people..

    Stretch it etc..

  5. #5
    Supreme Freak
    Join Date
    Jan 2004
    Location
    Nowhere
    Posts
    654

    Default

    layering, modulation efx are the key.

    And if you want to get nice and adventurous, try layering pad sounds with field recordings or looped ambiences and messing with those

  6. #6
    Junior Freak
    Join Date
    Oct 2003
    Posts
    418

    Default

    cheers for the tips.

    that sophia vst sounds mental (bit tricky to keep under control tho). like the idea of timestretching vocals too. will have to start bouncing some of my tracks down now to free up some cpu & try this all out properly.

    thanks again....

  7. #7
    BOA Mod
    Join Date
    Aug 2003
    Posts
    10,382

    Default

    play records backwards slowly and sample with delays...

    hehe!

  8. #8
    Junior Freak
    Join Date
    Jun 2004
    Location
    Los Angeles
    Posts
    93

    Default

    take a long string sample, use a shitload of effects and a vocoder, then apply various volume envelopes. gets some tasty results.
    It\'s all a matter of opinion...

 

 

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