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  1. #1
    Junior Freak
    Join Date
    Jun 2003
    Location
    Up own arse
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    174

    Default Getting a good groove

    How do you do it?

    I've found a good system in Logic, where I can lay down a simple trance beat on separate tracks, then slide them around with the sequence delay until they feel smooth. It's then a matter of gating layers to create holes before laying down some rhythmic elements.

    Doubling up the kick, clap and hi-hats with differing sounds helps me to give individual elements movement in volume and pitch... A technique I discovered after listening to trance on high definition monitors while watching a spectrum analyser...

    Just wondering how everyone else attacks this problem, and how they tie it in with the melodic layers... There seem to be a lot of techniques involving delay and panning that can help that head-swing factor!

    Tequila

  2. #2
    Junior Freak
    Join Date
    Jun 2003
    Location
    Up own arse
    Posts
    174

    Default

    <Tequila sniffs his armpits>

  3. #3
    Keepin' it Unreal
    Join Date
    Jan 2003
    Location
    Crackpool
    Posts
    2,836

    Default

    Errrrrr...yeah! Not quite sure what you mean there mate! To me, if the shit fits - keep it!

  4. #4
    Junior Freak
    Join Date
    Jun 2003
    Location
    Up own arse
    Posts
    174

    Default

    Maybe I'd have been better off putting this one up on the techno forum!

 

 

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