ideally, you will want to eq and compress each drum sound individually to get them sounding clear and strong, then compress the mix again to get it to gell together and pump, with all the sounds moving as one.

for a pumping mix, use an attack slow enough to let the transients of the kick through, and a release timed so that the the signal returns to full volume just before next kick hits.

there's lots more info on compression if you search through some of the older posts in this forum too. it takes a while to be able to hear what a compressor is doing to your sound, but with experimentation and time it starts to become easier.