You can always try the StepDesigner MIDI 'effect', which is included with SX. Basically a reasonable step sequencer with randomize, shuffle, velocity/CC modulation etc.
Not great but I used it a lot before I moved to Ableton.
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You can always try the StepDesigner MIDI 'effect', which is included with SX. Basically a reasonable step sequencer with randomize, shuffle, velocity/CC modulation etc.
Not great but I used it a lot before I moved to Ableton.
Cubase SX3 as a drum editor is not exactly what i would call "flexible". It CAN get the job done, but only if you put in the hours to properly program each drum sound.
The 16 step sequencer is designed more for synths rather than drums. Actually using that 16 step sequencer as your only tool in the kit for making drum patterns will dissapoint you im sure, but as mentioned above, what I do is re-wire my drums thru Reason, sync the audio outs in reason to audio-in channels in Cubase and just record when im satisfied. I think everyone can agree with me that when you start with reason for drums, using anything else seems counter-intuitive.
The second option is something like the Drumazon. That doesnt read samples, and only has 909 drum sounds but has a pretty cool step sequencer.
If i were you, i would just rewire reason, thats what I do.
I use cubase SX3 mainly for sequencing, recording and programming synths. I rewire it to Reason mainly for drums, while also rewiring Ableton for loop manipulation.
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all very true
But I still reckon its better to use a drum machine to build the groove to start with.
Then export the drums as a midi file to cubase, and muck about with it.
Looking at a blank midi map doesn't do much to inspire.
fair enough
it doesn`t really mean much to me though
set cubase to loop call up the piano roll and what your looking at is essentially the same as a drum machine anyhoo , you click on the squares to put the hits in and then hear them in the loop , same same but different .
STAR WARS IS ALMOST AS CRAP AS TOLKIEN
Well its more intuitive and probably more fun to do it on a drum machine soft or otherwise.
but using midi with velocity and stuff you can have different filter and panning settings for each hit , slightly different quantisation per hit and all manner of modulation possibilities
so its much much more flexible in my opinion
STAR WARS IS ALMOST AS CRAP AS TOLKIEN
by each hit i mean literally each hit not each sound
STAR WARS IS ALMOST AS CRAP AS TOLKIEN
Life is "trying things to see if they work"
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