...try going the way Techno has and go back to basics, minimal if you like?
The reason I say this is because when I was talking to DAVE the Drummer at Atmosphere, it seemed we were both in the same way of thinking when realising that acid techno was quite simple, and minimal in the past.
If you think about it, there were no overly complicated percussion loops in tracks, just more clever yet simple programing but still with the funk (eg; Piston on Routemaster), more space in the tracks (eg; Immersion's remix of X-Ray OK on SUFR) and better, more out there sounds and fillers in tracks (eg; any of Guy McAffer's tracks on Intensiv), and a certain trance feel, not always in an acid trance style, but I mean a state of trance on the dancefloor by being locked into a track that doesn't do anything for a while, relentless if you like, with more haunting FX.
I also really do believe that after seeing a post on here from Steve Dirty Bass a while back, and also from talking to Henry, that the use of computers to produce music has had a serious knock on effect with the tracks that come out. With hardware, the user had to really push their equipment to get mad sounds, and the best out of it. Tracks could take months.
Now with PC's / Mac's dominating studios, it's far easier to knock up tracks, and although good, tracks will more often than not sound pretty much the same as another producers at times. With computers doing alot of the grunt, it's easier to knock out tracks with good skill and knowledge, but does that lead to quantity over quality?
What are your thoughts on that, and also taking acid techno to a minimal level?