Love this track, great power in the low end carries it through nicely, and it has a good movie or computer game quality to it.


Overall I`d say the weight of the track leans too much towards the bottom end though.
Those kicks are very powerful and the sub nicely weighted, but nothing balances against them.
The hats are very very thin, and although crisp, lack weight to play off the kicks.
Same with the mid range, there`s nothing of equal weight to balance against the bottom end.

I always look at a mix like a see-saw.
The true mid frequency being the pivot. Then you look at the sounds each side of this mid point, and look for their counterpoint on the other side to provide balance.

It`s not just an issue of volume, but the size, or freuency coverage of the sounds.

at about 3:48 the beep rigg comes in and these are the only sounds with the weight and volume that fit with the kicks.

My advice here, is to push the mid range sounds more to the front of the mix.
Either add, or alter one of the mid high sounds (with compression and EQ) so that it has more weight and impact, and then maybe compress the top end a touch, and take down some of the high pass on the top end sounds so they have more weight.

Once this tune is all balanced properly it will be a killer, it`s just a matter of final details.