Hi guys,
pls listen to my new pounding techno loop.
Any comments are more than welcome.
143 BPM, as usual :lol:
http://www.audionet.sk/Mp3/down.php?ids=1700
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Hi guys,
pls listen to my new pounding techno loop.
Any comments are more than welcome.
143 BPM, as usual :lol:
http://www.audionet.sk/Mp3/down.php?ids=1700
"Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all run around in a darkened room munching pills and listening to repetitive music."
-Kristian Wilson, Nintendo Inc
deep and whompy i likes
some potential here, it just needs some more cutting high's in the mix though
Life is "trying things to see if they work"
Finally getting around to updating my site
http://www.plus27design.co.uk/
Dave knows scooter lyrics
Thanks.
As for the high's, I boost it a little bit with BBE SonicMaximizer, maybe this should be a problem.
Indeed some more drums will be added for filling the frequencies..
"Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all run around in a darkened room munching pills and listening to repetitive music."
-Kristian Wilson, Nintendo Inc
shame, there's no Edit button :lol: . probably U mean adding some cutting high freqs sounds,. heh
"Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all run around in a darkened room munching pills and listening to repetitive music."
-Kristian Wilson, Nintendo Inc
yeah, and the hats didnt cut through the mix at all, thats if there was were any in the mixOriginally Posted by BloodStar
Life is "trying things to see if they work"
Finally getting around to updating my site
http://www.plus27design.co.uk/
Dave knows scooter lyrics
there's not enough hihats at all, at this stage., I know, but when it's just the loop I didn't want to hear the Rrrrrr in the all loop again and again,and again. Hope U know whatImean. But will take care of it in the track.. thanx
"Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all run around in a darkened room munching pills and listening to repetitive music."
-Kristian Wilson, Nintendo Inc