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  1. #1
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    Listen to people you like very carefully then copy them

    Best way to learn, about drum programming, track structure, the sounds used etc etc

    And get a copy of reason - learning with reason is fast, intuitive, incredibly powerful and a good introduction to how hardware works and how machines work with each other. Get a book to get you up to speed

    cubase is powerful but a bit unwieldy when you are starting out, takes a while to get quick with it. You want to be as creative as possible, not mired down in the technical complexities of your programs.

    And come here loads! This is probably the greatest techno production resource in the world.

    Welcome to the board mate

  2. #2
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    Halion is a terrible sampler, I have to agree :( For a while it's all I had too, though now I'm using Native Instruments Kontakt 2 which is incredibly powerful compared to just about anything else on the market really. Appart from your sequencer, this is one of the few packages I reckon is worth shellig out cash for. Heck you can even use its auxilary busses for external effects processing if you want! Check out KVR audio (just google it) for lots of good free plugins. There is ALLOT of really high quality stuff out there if you're prepared to dig - kinda like collecting records :-)

  3. #3
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    Quote Originally Posted by Jay Pace View Post
    Listen to people you like very carefully then copy them

    Best way to learn, about drum programming, track structure, the sounds used etc etc

    And get a copy of reason - learning with reason is fast, intuitive, incredibly powerful and a good introduction to how hardware works and how machines work with each other. Get a book to get you up to speed

    cubase is powerful but a bit unwieldy when you are starting out, takes a while to get quick with it. You want to be as creative as possible, not mired down in the technical complexities of your programs.

    And come here loads! This is probably the greatest techno production resource in the world.

    Welcome to the board mate
    Amen to everything you said brother...

  4. #4
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    Quote Originally Posted by danielmarshall View Post
    Amen to everything you said brother...
    yeah, especially to the "Listen to people you like very carefully then copy them" part.

  5. #5
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    Quote Originally Posted by Miromiric View Post
    yeah, especially to the "Listen to people you like very carefully then copy them" part.

    is that sarcasm ?

    sorry if its not, but's it's actually a good way to learn, then once upto speed and you feel comfortable, that's when you can start shaping your own sound and feel.

    in my opinion of course
    Life is "trying things to see if they work"

    Finally getting around to updating my site
    http://www.plus27design.co.uk/

    Dave knows scooter lyrics

  6. #6
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    Got to start somewhere. Nobody really starts out creating innovative, original work.

    Best starting off by getting to grips with people you rate, understanding how they have put tracks together and why, and then going off and doing your own thing once you have mastered the sound a little bit more.

  7. #7
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    Quote Originally Posted by Jay Pace View Post
    Got to start somewhere. Nobody really starts out creating innovative, original work.
    Yeah I dunno about that mate. In my case I've found that I've become less creative as I've moved into a (and I'm ashamed to admit it) rut five years down the track... Sound quality wise, things are a billion times better than early attempts of course, but I think I was trying just about anything in the old days whereas nowadays I'm starting to sound a little formulaic. I kinda long for the days when the ideas came thick and fast - only I had no idea how to translate them into real sounds. Now I have the opposite problem.

    Maybe I'm just getting stupider as I get older :-|

    I know what I need though. A production partner to kick my ass
    Last edited by danielmarshall; 26-11-2006 at 02:14 AM.

  8. #8
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    Quote Originally Posted by Jay Pace View Post
    Got to start somewhere. Nobody really starts out creating innovative, original work.

    Best starting off by getting to grips with people you rate, understanding how they have put tracks together and why, and then going off and doing your own thing once you have mastered the sound a little bit more.
    Yeah, it takes time to make killer tracks - but I have never heard it said that you should copy your favourite producer first, and then find your own route?? It's inevitable that any of us that produce will be in some way influenced by our favourite producers, but to go in and step-by-step COPY someone else's work is a terrible way to start, and to be honest is pretty extraordinary advice for you to be giving someone here. Ok, so maybe you or the majority of techno producers operate this way, but it's a pretty sad way to go about things in my opinion and highlights a lack of ambition and desire to experiment.

    You're basically giving this guy the advice to be a sheep for a year or two, and then to start being himself? Yeah, really good reasoning in that - probably the biggest load of bullony I've read here in a while I'm sorry to say.

  9. #9
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    it's actually half good, half bad advice. I dont think he means literaly copy their sounds, their riffs etc etc, but studying certain artists sequencing or tracking down will do a person wonders who is just starting out, as getting whole tracks down and laid out in a comprehendable sequence can be the real pit fall for alot of new people starting out. It certainly was for me, but being a DJ anyway helped me overcome that quickly.

    learning how to effectively build up a track to a break, and work a breakdown, is incredibly difficult starting out. You listen to people like Speedy J and i tell thee he did not start doing those massive, intense breakdowns the first time he ever opened a sequencer and a synth.

    Dont copy a persons sound no. Thats a massive no no, but there is absolutley nothing wrong with studying other producers actual techniques and applying them to your own learning. More often than not this is when people can spot differences in the techniques and start to build their own way of working.

    but yeah i think it was worded a little wrong maybe ;)

  10. #10
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    Quote Originally Posted by Sunil View Post
    Yeah, it takes time to make killer tracks - but I have never heard it said that you should copy your favourite producer first, and then find your own route.....

    You're basically giving this guy the advice to be a sheep for a year or two, and then to start being himself? Yeah, really good reasoning in that - probably the biggest load of bullony I've read here in a while I'm sorry to say.
    Eh? Thats not what I said at all. Don't put words in my mouth man...

    I recommended listening to people very carefully and figure out how they did what they did, as it one of the best ways to learn. Learn by example.

    Pretty basic advice really.

  11. #11
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    Quote Originally Posted by Jay Pace View Post
    Listen to people you like very carefully then copy them

    Best way to learn, about drum programming, track structure, the sounds used etc etc

    And get a copy of reason - learning with reason is fast, intuitive, incredibly powerful and a good introduction to how hardware works and how machines work with each other. Get a book to get you up to speed

    cubase is powerful but a bit unwieldy when you are starting out, takes a while to get quick with it. You want to be as creative as possible, not mired down in the technical complexities of your programs.

    And come here loads! This is probably the greatest techno production resource in the world.

    Welcome to the board mate
    THanks for the tips everyone and the warm welcome, will definitely stick around for tips and discussion.

    Slightly OT but am asking Santa to bring me an Arp Oddity to make some old skool sounds...

  12. #12
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    Wow - people mad passionate about there shizzle over here.

    Just to say that the production tips thread has been helpful so far - I am experimenting with tuning tracks and the pic showing parts of the track in a frequency diagram has helped me know what basic elements go into a track.

    At the mo I am stuck into a rut of using funk breaks and hits - gonna start using drum machines.

  13. #13
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    yup, this is the greatest techno production forum in the world....

    haha

  14. #14
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    Is it wrong if this thread gave me an erection?

  15. #15
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    Quote Originally Posted by TechMouse View Post
    Is it wrong if this thread gave me an erection?
    i think loopdon posted a VST that does that.

  16. #16
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    wow guys chill out!!!

    god you have to love the passion in music making :cheese:

    you know what? i learnt some of my biggest lessons in the first few years i produced copying other ppl's arrangements. i knew f all but i actually remember getting all the sounds in the sequencer just like i heard on a track i loved, then arranging them in exactly the same god damn way. damn the track rocked!!!... but then i thought.. it's not me.... i want to know more...

    stage 2....

    you see, once you're past the learning stage, you actually want to be innovative and make your own sound. and that's where the fun starts. imho you have to really learn synthesis, you have to really learn mastering... manuals, mags, internet, read read read.. it neardy as hell but you have to learn it there's no other way.. anyway back to the the topic.....

    you want some advice? i agree with jay....

    either you read up on everything (and i'm talking books and books and books for years and then make a track) or you have fun and make as you go - copy your fave producers if you have to... understand what it is that makes a good techno track.... then you will get to that stage i am talking about - where you want to be original....

    anyway heheh

    can't wait to hear the results mate.. please post them here :)

  17. #17
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    Quote Originally Posted by stjohn View Post
    i think loopdon posted a VST that does that.
    haha

 

 

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